Expanding on a thought he’s had since he was a child, security software engineer CTurt has built up a route for individuals to play informal games on a PS2 support by copying them onto a DVD nearby an adventure.
On the off chance that you are down for a technical clarification of how everything functions, if it’s not too much trouble look at CTurt’s blog entry.
On the off chance that you simply need the tl;dr version, he essentially made a method of “exploiting the console’s DVD player functionality” by setting off a defilement in video playback and afterward running a game through the subsequent gap blown in the system’s duplicate assurance.
For what reason does this make a difference? Since you should simply embed a plate, a similar way you’d dispatch some other PS2 game. You don’t have to get a mod chip, you needn’t bother with an exceptional USB exploit, you simply put the circle in and you can play new code without transforming whatever else about the console.
CTurt’s blog post puts everything on the line to accentuate “homebrew”, yet on the off chance that you were pondering about any more straightforward applications for this endeavor, two of his demo recordings show a PS2 running a SNES emulator and a “backup” duplicate of Shadow of the Colossus.
While this unmistakably takes a shot at a PS2, CTurt estimates that a similar endeavor (or if nothing else a similar standard) may chip away at everything from a PS1 to a PS4 too, saying “there’s really no reason this general attack scenario is specific to the PlayStation 2 as all generations support some combination of burned media: from the PlayStation 1’s CD support, to the PlayStation 3 and 4’s Blu-ray support, with the PlayStation 4 having only removed CD support.
Hacking the PS4 through Blu-ray BD-J functionality has long been discussed as an idea for an entry point. This may be something I would be interested in looking into for a long-term future project.”